Final Fantasy VII Rebirth
Final Fantasy VII Rebirth

“Final Fantasy 7 Rebirth” is the new game that continues the “Final Fantasy VII” series. It has an interesting story and improved gameplay. The game is divided into chapters that tell the next part of the story. Each chapter is well-made and takes players through the main story and side quests. Players will meet familiar characters and new friends as they explore the game.

Final Fantasy 7 Rebirth: Chapters

Here’s a table of all the known chapters in Final Fantasy 7 Rebirth. Please note there might be minor spoilers if you haven’t played the original Final Fantasy 7 or Final Fantasy 7 Remake.

Chapter NumberChapter TitleShort Description
Chapter 1Fall of a HeroLikely depicts the aftermath of Midgar’s destruction and Aerith’s potential death (depending on ending choices made in Remake).
Chapter 2A New Journey BeginsThe start of the party’s journey beyond Midgar, possibly heading towards Kalm.
Chapter 3Deeper into DarknessCould involve navigating the dangerous Mythril Mines or exploring more of Shinra’s secrets.
Chapter 4Dawn of a New EraMay focus on the party’s arrival in Junon and potential conflict with Shinra forces.
Chapter 5Blood in the WaterA potential naval battle or events on the Cargo Ship.
Chapter 6Fool’s ParadiseLikely centers on the amusement park of Gold Saucer, potentially introducing Cait Sith.
Chapter 7Those Left BehindMay explore the backstory of a party member, possibly focusing on Barret or Tifa’s past.
Chapter 8All That GlittersPossibly involves the party infiltrating Corel Prison or delving into the secrets of North Corel.
Chapter 9The Planet StirsEvents might lead the party to Cosmo Canyon and involve Red XIII, as the Planet’s dangers become more apparent.
Chapter 10Watcher of the ValePotential arrival in Nibelheim, with Sephiroth’s influence growing. Flashbacks to Cloud’s past are likely.
Chapter 11The Long Shadow of ShinraMay involve the party chasing Shinra through Mt. Nibel or Gongaga.
Chapter 12A Golden KeyThis could focus on acquiring the Keystone needed to access the Temple of the Ancients.
Chapter 13Where Angels Fear to TreadLikely involves the party navigating the Temple of the Ancients and confronting its mysteries.
Chapter 14End of the WorldThe climactic events surrounding the search for the Black Materia and a potential confrontation with Sephiroth.

Important Notes:

  • This is highly speculative Square Enix may surprise us with completely different chapter directions.
  • Remake Influences: Chapter events could deviate significantly from the original Final Fantasy 7.

As players progress through “Final Fantasy 7 Rebirth,” they will navigate 14 main chapters that present not only the central storyline but also optional side missions. These additional quests enhance the gaming experience, providing deeper character development and opportunities to engage with the game’s intricate systems. The structure of the chapters allows for a clear and logical progression through the game, ensuring that players can enjoy the journey without feeling lost. With the inclusion of a chapter select feature, the game also offers the flexibility to revisit previous chapters, enabling completion of any missed content or the further exploration of its vividly imagined settings.

Key Takeaways

  • “Final Fantasy 7 Rebirth” offers a compelling story across 14 chapters, each with unique settings and characters.
  • Side missions complement the main narrative, enriching the overall gameplay experience.
  • A chapter select feature allows players to revisit parts of the story, ensuring no content is missed.

Gameplay and Mechanics

Final Fantasy 7 Rebirth offers a deep and engaging gameplay experience that builds upon its predecessor, Final Fantasy 7 Remake. It features a seamless blend of strategic combat, expansive exploration, character progression, and an array of side content that enriches the overall journey through this dynamic world.

Combat and Strategy

The combat system in Final Fantasy 7 Rebirth remains action-oriented with strategic elements that allow for player proficiency. Players control a party, often led by Cloud, utilizing a mix of melee attacks, magic spells through Materia, and special abilities. Each character, including Tifa, Aerith, Cid, and others, brings unique skills to the battlefield. Timing and party synergy are key, and players must adapt their strategies based on the enemy’s strengths and weaknesses.

Exploration and Progression

Traveling across regions such as Nibelheim, Junon, Costa del Sol, and Cosmo Canyon, players explore environments that are vast and filled with secrets. Each location offers a distinct atmosphere with challenges and treasures that promote player progression. As players advance the main story and complete quests and side missions, they gather world intel, which contributes to a deeper understanding of the lore and enhances their journey.

Characters and Development

Character development is critical in Final Fantasy 7 Rebirth. The game allows players to level up Cloud and his allies, customize their abilities with an expanded Materia system, and discover powerful weapons. Enhancing characters not only improves their combat capabilities but also unlocks new facets of their personalities through the story arcs.

Additional Content

In addition to the main storyline, players can tackle 36 side missions such as “A Rare Card” or “Calling All Frogs” which provide additional hours of gameplay. Undertaking these side quests often rewards players with unique items and experience, serving both to extend game length and deepen the gaming experience. They range in difficulty, from easy tasks to challenges like “Hustle and Grind” that will test the player’s mastery of game mechanics.

Player Experience

Players will find that Final Fantasy 7 Rebirth offers a range of experiences tailored to different playstyles. From the story-driven gamer to the completionist, the routes taken can vary significantly. The game’s difficulty settings cater to those new to the series as well as veterans looking for a challenge. Depending on how much of the game players choose to explore and complete, the length can vary, but always ensuring a rich and fulfilling encounter with the world of Final Fantasy.

Narrative and Chapters

This section delves into the captivating narrative and structured chapters of “Final Fantasy 7 Rebirth.” Delivered by Square Enix, the epic follows a deep storyline across 14 chapters, taking players on a journey from the bustling metropolis of Midgar to the mystical Temple of the Ancients.

Chapter Overview

“Final Fantasy 7 Rebirth” unfolds across 14 main chapters, with each segment contributing to the grand mosaic of its narrative. The chapters, arranged in a sequence that artfully develops the story, are:

  1. Fall of a Hero
  2. A New Journey Begins
  3. Deeper Into Darkness
  4. Dawn of a New Era
  5. Blood in the Water
  6. Fool’s Paradise
  7. Those Left Behind
  8. All That Glitters
  9. The Planet Stirs
  10. Watcher of the Vale
  11. The Long Shadow of Shinra
  12. A Golden Key
  13. Where Angels Fear to Tread
  14. End of the World

Breakdown Of Each Chapter

Chapter 1: Fall of a Hero

  • About: This chapter grapples with the immediate aftermath of leaving Midgar. It will likely deal with the emotional fallout of the city’s destruction, potential character losses (especially regarding Aerith’s fate depending on Remake choices), and the group’s determination to continue their fight against Shinra.
  • Everything we know (potential spoilers):
    • Leaks suggest the chapter will be open-world in design, distinct from Remake’s linearity.
    • Aerith’s survival or death will likely play a huge thematic role.
    • New characters may be introduced early on.

Chapter 2: A New Journey Begins

  • About: This marks the true beginning of the classic Final Fantasy 7 world exploration. The party likely sets a course towards Kalm, encountering new threats and exploring the world outside Midgar.
  • Everything we know (potential spoilers):
    • Kalm is almost certainly the chapter’s destination, potentially offering flashbacks to Cloud’s past.
    • Gameplay is expected to become more open and less linear.

Chapter 3: Deeper into Darkness

  • About: Dangers intensify as the party journeys further. This chapter may involve traversing the treacherous Mythril Mines, encountering formidable enemies, or unearthing more of Shinra’s sinister activities.
  • Everything we know:
    • Very little is confirmed about this chapter.
    • Expect challenging environments and potentially a boss fight.

Chapter 4: Dawn of a New Era

  • About: This likely centers on the coastal town of Junon. The party may clash with Shinra forces, engage in undersea exploration, or delve further into the story of SOLDIER and Sephiroth.
  • Everything we know:
    • Junon is a logical location based on the original FF7’s trajectory.
    • Leaks suggest potential naval combat or exploration.

Chapter 5: Blood in the Water

  • About: The title hints at conflict on the open seas. This chapter might feature battles aboard the Cargo Ship, encounters with seafaring monsters, or an escape from Shinra’s pursuit.
  • Everything we know:
    • The Cargo Ship is a probable location.
    • This chapter could introduce Yuffie as a playable character.

Chapter 6: Fool’s Paradise

  • About: This almost certainly involves the iconic Gold Saucer. Expect a blend of minigames, a lighter atmosphere compared to the surrounding plot, and the potential introduction of Cait Sith.
  • Everything we know:
    • Gold Saucer is a classic location and its inclusion feels very likely.

Chapter 7: Those Left Behind

  • About: This ominous title hints at exploring a party member’s backstory. Potential candidates for a deep dive include Barret (his leadership struggles), Tifa (her past in Nibelheim), or even Cid (his aerospace dreams).
  • Everything we know:
    • The original FF7 featured character-centric chapters, so this pattern is likely to continue.

Chapter 8: All That Glitters

  • About: The party might venture into the Corel region. This could involve infiltrating the Corel Prison, navigating the harsh environment of the Corel Valley, or confronting secrets tied to Barret’s past.
  • Everything we know:
    • Corel Prison and North Corel were locations in the original FF7.

Chapter 9: The Planet Stirs

  • About: This chapter is likely to bring the party to Cosmo Canyon and introduce Red XIII. It may highlight the growing threat to the Planet, the importance of the Lifestream, and Red XIII’s wisdom and connection to nature.
  • Everything we know:
    • Cosmo Canyon is a major location with significant lore importance.
    • Red XIII’s introduction feels certain for this part of the narrative.

Chapter 10: Watcher of the Vale

  • About: The party likely arrives in Nibelheim, a pivotal town in Cloud’s past. Expect major flashbacks to the Nibelheim incident, revelations about Sephiroth, and potential tension or emotional breakdowns amongst the party members.
  • Everything we know:
    • Nibelheim is essential to Cloud and Sephiroth’s backstories.
    • Leaks suggest this chapter’s events will deviate significantly from the original FF7.

Chapter 11: The Long Shadow of Shinra

  • About: This may involve the pursuit of Shinra across locations like Mt. Nibel or Gongaga. Expect confrontations with Shinra forces, encounters with strange Shinra experiments, or further exploration of Sephiroth’s growing influence.
  • Everything we know:
    • Locations like Mt. Nibel feel likely based on the original FF7 storyline.

Chapter 12: A Golden Key

  • About: The focus is likely on obtaining the Keystone, an artifact required to enter the Temple of the Ancients. This chapter could involve puzzle-solving, exploration of ancient ruins, or a hunt for the Keystone across various locations.
  • Everything we know:
    • The Keystone is a vital plot device in the original FF7.

Chapter 13: Where Angels Fear to Tread

  • About: The party enters the mysterious Temple of the Ancients. Expect puzzle-filled environments, traps, encounters with the ghosts of the Ancients, and revelations about the Planet, Aerith, and the Cetra.
  • Everything we know:
    • The Temple of the Ancients is one of the most iconic locations in the entire FF7 story.

Chapter 14: End of the World

  • About: This climactic chapter likely involves a major confrontation with Sephiroth, the pursuit of the Black Materia, and a desperate battle to save the Planet. Expect high stakes, epic battles, and potentially major character sacrifices.
  • Everything we know:
    • The showdown with Sephiroth and the Black Materia is the core conflict of FF7.
    • Square Enix may introduce significant changes or twists to these final events.

Storyline Depth

The tale is woven by the nefarious actions of Shinra, a corporation exploiting the planet’s life force. From “Fall of a Hero” to “End of the World,” the journey deepens into darkness, showcasing the struggle against Shinra. The chapters gradually reveal the complexities of characters, the burden of destiny, and the enduring battle to save the planet, engrossing players in a well-layered narrative.

Locations and Settings

Traversing the vast lands of the “Final Fantasy” universe, players encounter diverse and vibrant locations:

  • Midgar: The high-tech city under Shinra’s control.
  • Kalm: A tranquil town shadowed by past events.
  • Nibel: Home to treacherous mountains and secrets.
  • Corel: A desert prison with a gritty past.
  • Gongaga: A village with a demolished reactor.
  • Mythril Mines: A maze of tunnels with valuable resources.
  • Mt. Corel: A perilous path leading to the Gold Saucer.
  • Temple of the Ancients: An ancient site teeming with history.

Each location is crucial, shaping the journey and providing context to the narrative.

Side Narratives

While the main story is pivotal, “Final Fantasy 7 Rebirth” also offers an array of side narratives that enhance the gaming experience. Side missions like “Where the Wind Blows,” “The Saga of the Seaside Inn,” and “Can’t Stop Won’t Stop” give depth to the world and its characters while offering challenges and exploration opportunities. These missions expand the lore and provide insight into the lives affected by the main storyline’s events.

Frequently Asked Questions

Gathering information on Final Fantasy 7 Rebirth is crucial for players seeking a smooth gaming experience. The following common inquiries offer insights into the game’s structure and expectations.

What is the total chapter count in Final Fantasy 7 Rebirth?

Final Fantasy 7 Rebirth comprises 14 main chapters. Each chapter presents its own set of adventures and story progression.

Can you complete Final Fantasy 7 Rebirth in one sitting?

Due to the game’s extensive narrative and gameplay, completing Final Fantasy 7 Rebirth in a single session is highly unlikely for most players.

Will Final Fantasy 7 Rebirth cover the entire story of the original game?

Final Fantasy 7 Rebirth is not a full retelling of the original game. It serves as the second installment in a series, expanding and reinterpreting elements of the original narrative.

Are there differences in the number of chapters between Final Fantasy 7 Remake and Rebirth?

The number of chapters may differ between Final Fantasy 7 Remake and Rebirth. However, specific comparisons should be made by examining both games directly.

What is the average gameplay length of Final Fantasy 7 Rebirth?

The gameplay length can vary widely depending on the player’s style and completion goals. Generally, players should anticipate a substantial amount of playtime to experience the full breadth of the storyline and side content.

Does Final Fantasy 7 Rebirth continue from where the Remake ended?

Yes, Final Fantasy 7 Rebirth picks up the story following the conclusion of the Final Fantasy 7 Remake, progressing the narrative and character arcs from where they left off.

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